Credibility and applicability of virtual reality models in design and construction

Document identifier: oai:DiVA.org:ltu-7574
Access full text here:10.1016/j.aei.2008.06.007
Keyword: Engineering and Technology, Civil Engineering, Construction Management, Teknik och teknologier, Samhällsbyggnadsteknik, Byggproduktion, Construction Engineering and Management
Publication year: 2008
Relevant Sustainable Development Goals (SDGs):
SDG 11 Sustainable cities and communitiesSDG 9 Industry, innovation and infrastructure
The SDG label(s) above have been assigned by OSDG.ai

Abstract:

In this paper, we present the findings from an extensive study of the use of virtual reality (VR) models in large construction projects. The study includes two parts: The first part presents a quantitative questionnaire designed to investigate how VR models are experienced and assessed by the workforce at a building site. The second part includes a qualitative field survey of how VR models can be applied and accepted by professionals in the design and planning process of a large pelletizing plant. Through mainly studying persons who had little or no experience with advanced information technology (IT), we hoped to reveal the attitudes of the average person working at a construction site rather than of an IT expert. In summary, the study shows that the VR models in both projects have been very useful and well accepted by the users. Today's information flow is, from a general point of view, considered to be insufficient and the hypothesis is that using VR models in the construction process have the potential to minimize waste of resources and improve the final result.

Authors

Stefan Woksepp

Other publications >>

Thomas Olofsson

Luleå tekniska universitet; Byggkonstruktion och -produktion
Other publications >>

Record metadata

Click to view metadata